Montag, 13. September 2010


A Scene we made in our modeling course at Games Academy with Sascha Henrichs.
I`m also working on my Portfolio Homepage with brand new assets and scenes :)

1 Kommentar:

  1. cool stuff daniel.
    anyway, the normals from your concrete are flipped.. just invert the green channel, or invert Y in the shader.
    some mappings are broken in the 2nd detail shot. i would recommend fixing these. anyway, the colors are nice, and lighting is ok. try ray traced shadows, they produce hard shadows